This intensive two-year game development program trains aspiring video game developers in Unreal Engine 5. The curriculum focuses on graphics, physics, AI, and multiplayer networking.
This diploma is also suitable for those who are already working full-time in other industries, other than the video games industry.
The entire second year is set aside for a video game industry internship. During this year, all students will get the opportunity to work on a commercial video game for the PC, PlayStation 5, Xbox Series X and Nintendo Switch 2.
Students are taught by professional game developers working at Karma Play, the parent company of Karma Play Academy. During the second year, Karma Play Academy will be hosting a series of international guest lectures on specialist subjects.
See below the current list of guest lecturers and lecture subjects.
►Study for an American postgraduate diploma in India
►A full year game industry internship in the second year
►Study onsite at our campus or fully online
►Students taught by current industry professionals who worked on over three hundred video games over the past 40+ years
►Learn from game developers who created legendary games such as Quake 3, Wave Race 64, Ridge Racer, Unreal Tournament, Star Wars Jedi Academy, The Fast and The Furious Tokyo Drift, Returnal, Candy Crush Saga, Space Engineers, EA Golf Pro Tour, Grounded, and Wasteland 3
►Learn how to develop games for the Sony PlayStation 5 and Microsoft Xbox Series X
►Study even if you are working full-time via our online course
►Cutting-edge syllabus updated regularly to keep up with the latest video game industry technologies
►Separate syllabus for game artists and programmers
►International guest lectures on specialist topics
►Dedicated Employment Cell with a database of over 1,000 game developers and publishers
One of the unique features of all the Karma Play Academy courses is the international guest lecture series. These guest lectures are delivered by current games industry artists, writers, programmers and producers from Europe and North America.
Between them, our guest lecturers have shipped hundreds of games on dozens of gaming platforms including some of the earliest gaming hardware like the Atari 2600, Commodore 64 and Sinclair Spectrum ZX.
During these guest lectures, the students will be exposed to a vast array of cutting-edge and highly practical production techniques used to create the latest triple A PC, console games in varied genres such as racing, first person shooter, RPG, RTS and MOBA.
Video Game Startup & Business Development
Game Development & Publishing
Video Game Production
Narrative Game Writing
Qality Assurance Processes in Modern Games
Video game development & publishing
Game Design & Production
Transmedia IP
Triple A Character Art
Narrative Design
Video game Production & Publishing
Sound effects and interactive audio
Video game production & IP development
Game Design
Game Design
Game Director
The entire second year is dedicated to a game industry internship at our parent company, Karma Play.
Students get hands-on experience by working on a commercial video game that will be shipping worldwide for PC, PlayStation 5, and Xbox Series X.
Learn actual game development via teamwork and project management.
Our full-fledged Employment Cell maintains a database of over 1,000 game developers and a regularly updated list of available jobs.
Onsite students get access to a dedicated gaming workstation PC for the duration of the course.
We have a separate Console Gaming Room featuring the latest hardware:
The diplomas are awarded by Karma Play Academy over a two-year period. If the students successfully complete the first year, they will receive a diploma from Karma Play Academy. Upon the completion of the second year, all students will receive a postgraduate diploma from Karma Play Academy.
Yes. The online diploma courses are designed to enable working people to study video game development. You just need to be able to set aside enough time every week for your work as well as education. Contact us to find out more.
All students studying at our campus are taught by members of the DigiPen USA faculty members living in India. The onsite classroom lectures by the American faculty are augmented by live video tutorials streamed directly from the DigiPen’s campus in Seattle, United States.
Yes. There is no difference between the two diplomas. Contact us for more information about the syllabus.
Yes. The second-year internship is exactly the same for the two diploma courses.
Each member of our faculty has over 20 years’ experience in the video games industry or a closely related industry. Our tutors have worked on over 300 blockbuster games for the PC, consoles and mobiles. These games include Unreal Tournament, Quake 3, Star Wars Jedi Academy, Candy Crush Saga, Wasteland 3, Returnal, Grounded, Space Engineers and The Outer Worlds 2. See our panel of tutors for their full profiles and list of games.
The students will be working on one of the internal game projects in development at Karma Play, the parent company of Karma Play Academy. Karma Play recently announced Hollywood Director The Simulation® for the PC. Keep checking the Karma Play website to find out more about recent announcements.
Since its inception in 1972, the video game industry has been expanding till the present day. This means that employers are always on the hunt for new talent in game design, programming, art, production and quality assurance.
Starting from the first year, the Employment Cell works closely with the DigiPen and Karma Play Academy faculty in the student grading and evaluation process. This student grading process continues during the second-year game industry internship.
Students are evaluated not just on their academic rigour, but also on their creative and communication skills. To improve the communication skill of each student, the Employment Cell hosts regular public debates on contemporary topics but not necessarily linked to the video game industry.
The Employment Cell maintains a database of over 1,000 game developers and publishers worldwide. This database also includes a constantly evolving list of available job opportunities.
Towards the end of the two years, each student will work with a member of the Employment Cell team to fine tune their CV and game portfolio before it is sent out to potential employers in India and abroad. Contact us for more information.
Yes. We arrange accommodation near the campus for all students who request it.
All students will get a private bedroom. They will also have access to a common bath, kitchen and living room. The student accommodation also has modern cooking facilities, a washing machine, TV and fast WiFi broadband.
Yes. All students will get individual recommendation letters from the faculty to future employers.
Transorze has proudly teamed up with Karma Play Academy as its official training partner to bridge the gap between education and the high-stakes world of AAA game development. By merging Transorze’s proven educational excellence with the technical prowess of Karma Play—a registered developer for Sony PlayStation 5 and Microsoft Xbox Series X—we offer students an unprecedented gateway into the industry. This partnership delivers a curriculum powered by DigiPen Institute of Technology, ensuring that aspiring creators are mentored by veterans and equipped with the exact skills required to build the next generation of global gaming hits
Karma Play Academy has been established to address the serious skills shortage in the video game industry. The academy is a division of video game developer, Karma Play.
Karma Play is a registered game developer for the Sony PlayStation 5, Microsoft Xbox Series X and Nintendo Switch 2. The company is currently working on multiple games for the PC, PlayStation 5, Xbox Series X and mobiles.
Designed with the help of actual video game industry professionals, the Karma Play Academy courses are intended to give the students (programmers, artists and designers) a comprehensive foundation in the practical skills required to produce next generation video games.
In keeping with its intensely practical nature, the courses focus only on those segments of the games industry which have the highest employment potential.